Survios reveals VR boxing game Creed: Rise to Glory has sold 1 million copies

Survios reveals VR boxing game Creed: Rise to Glory has sold 1 million copies

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Survios, the designer of the VR title Creed: Rise to Glory, revealed that the video game has actually offered over 1 million copies throughout all platforms.

Creed: Rise to Glory launched in 2018, the very same year as the movie Creed II, and it’s readily available on Oculus Quest and Rift, HTC Vive, and PSVR. The video game has a profession mode, including Rocky Balboa training the gamer character through a number of boxing matches. Other modes consist of Free Play, Endurance, and multiplayer.

VR titles that reach the 1 million system turning point are still reasonably unusual, however the increasing appeal of the medium has actually indicated a boost in the number. Increase to Glory remains in the business of the similarity Beat Saber, Job Simulator, Moss, and Gorn. The platform is likewise generating more earnings than ever, as Facebook revealed previously this year that 60 Oculus titles have actually produced over $1 million in income.

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Survios has actually promoted the video game’s physical fitness advantages. “Since launching the video game, gamers entering the virtual ring have actually tossed more than 500 million punches, burned more than 1 billion calories and boxed in over 50 million rounds on the roadway to 1 million video games offered,” stated Seth Gerson, Survios CEO.

A follow-up title, Big Rumble Boxing: Creed Champions, was consequently launched on Steam, Switch, PS4, and Xbox One. The designer has actually launched other VR video games, consisting of The Walking Dead Onslaught, Raw Data, and Sprint Vector, and Survios raised over $16 million for VR titles. Big Rumble Boxing is its very first non-VR title.

Gerson states Survios is intending to leader “cross-reality,” providing gamers parity throughout not just consoles and PC, however with those platforms and VR: “Whether we’re establishing for VR, standard consoles, physical setups with AR/VR overlays or a hybrid that integrates the very best of each, our objective is to create totally immersive, vibrant worlds that can be found in every truth where players exist.”

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